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Day 6 of 12: Stivan Beta Released
Sunday, January 1, 2012

Stivan, a minimod that was originally a part of the bigg house, has been revamped by the bigg and Giuseppe with a whole bunch of new content, and a beta has now been uploaded to the Misc Mods category!

Stivan the Hunter is a new joinable NPC for Baldur’s Gate 2: Shadows of Amn and its expansion, Throne of Bhaal, complete with the usual array of banters, friendships, quests and interjections.

Stivan is a Chaotic Neutral Male Halfling Fighter/Thief whom you can find in the Bridge District (a map marker is added to help you find him) and will join any party.

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Day 5 of 12: Nephele Updated!
Saturday, December 31, 2011

A little bit late but better late than never! Nephele has been updated to v2, with an updated portrait, a new crossmod dialogue with the Haer’Dalis Romance mod, several bugfixes and TRAification!

Adding a touch of humour and hopefully a hint of originality and interest, Nephele is a new NPC for BGII: SoA and ToB--a halfling cleric of Yondalla, mother of seven and a compulsive adventurer. A woman of many stories, she has lived a long and sometimes dangerous life, been married, had children (and grandchildren), and dealt with her demons. Nephele has no earth-shaking quest, no troubling issues and requires no therapy. That’s not to say that she won’t pipe up with her opinion at every possible juncture, and do her best to make you into the best young man or woman you can be!

Although she’s more than a little nosy, and quite often sticks her foot in her mouth, she’s a kindhearted woman trying to do good in the world. She has a number of dialogues throughout SoA and ToB on par with some romance mods, and has a large number of interactions with both the NPCs and the game world.

Nephele joins you in Trademeet, and will stay with you throughout SoA and ToB.

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Day 4 of 12: ToBEx Updated
Thursday, December 29, 2011

TobEx (ToB Extender) is a program written in C++ that modifies the virtual image of the EXE in memory to achieve EXE modifications, which saves hard-coding changes into the EXE file itself. It does this by the DLL injection method.

The advantages of this are that you can modify EXE on the fly, and you do not have to rely on code caves within the EXE to insert new code. Given knowledge of the structures used by the game, it can also help to explore the EXE further, code in new fixes, and introduce new features in the game, such as new effects, script triggers and actions, etc.

This update is TobEx beta 0022, and should be more stable than the previous, updates some translations, removes the need for detoured.dll, and sports one new hack for modders. View a complete list of changes here.

ToBEx is also now on github. You can find the project here.

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Day 3 of 12: Wizard Slayer Rebalancing Released
Wednesday, December 28, 2011

This mod was largely inspired by several other Wizard Slayer revision mods which came before it, most notably Gray Acumen’s Kit Improvements, Konalan’s Tweaks, Ashes of Embers and Kitanya’s fixes (by SixOfSpades). This version is a bit more conservative and attempts not to stray too far from the original kit design. In summary, it tries to enhance the Wizard Slayer’s inherent strong points while adding some of the best features from the aforementioned mods. This should make the kit a bit more balanced and fun to play while staying mostly true to Bioware’s original concept. The mod works on normal Baldur’s Gate II games as well as either of the two Baldur’s Gate conversion projects: (Easy)Tutu and Baldur’s Gate Trilogy (BGT).

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Day 2 of 12: W_GUI Released
Tuesday, December 27, 2011

After playing the same game for over ten years, it’s obvious that some players may be bored with the old brownish interface and the usual menu layout. This is mod for those who are tired of the current layout and who are not afraid to discover a new visual style. It’s still the same good old Baldur’s Gate 2, but in new shades of blue.

W_GUI is a game modification that aims to completely redo the graphical user interface for Baldur’s Gate 2, BGTuTu and BGT. The mod works well with the bigg’s Widescreen Mod and includes new game fonts in different sizes, for those who play in high resolutions and think that original font is too small and hard to read. W_GUI also supports tweaks to the game interface made by Ascension64 ToBEx.

The mod is in the beta phase of development but is mostly finished, and even in it’s current state replaces most of game’s interface seen during singleplayer.

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