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Baldur's Gate II Modding News
Aurora’s Shoes and Boots v4 Released
Thursday, January 21, 2010
Posted by K'aeloree in IE Modding News
Aurora’s Shoes and Boots has been updated to version 4, with a number of changes, additions and fixes! The full list of changes:
- Aurora has more dialogue! She’s a bit “smarter” when it comes to thievery, though it would be spoiling to tell more...
- Added French translation (from Aldiemus of the d’Oghmatiques)
- Added crossmod banters with Kelsey, Solaufein, Hubelpot and Fade
- Encoded sounds as WAVC instead of OGG format to save install time and space
- Added goblin/gnome encounter for Classic Adventures
- Added unique sounds for goblins, svirfneblin, cambions and alu-fiends from Icewind Dale and Neverwinter Nights
- Changed goblin and gnome animations to use dedicated slots instead of stacking (using the Infinity Animations scheme for ToB executables)
- Changed daemonfey boots to summon either a cambion fighter/mage or alu-fiend fighter/cleric
- Added Icewind Dale animations and sounds for earth elemental, worgs, helmed and battle horrors
- Fixed Helmed Horror component crash issue
- Revised area patching macros to avoid issues in Larswood
- Optimized patching by avoiding time-consuming regexp
- Added option to abridge Spellhold cutscene in “Shorten BG2 intros” component
- Amended documentation regarding compatibility, antivirus issues and SoA-only installs
- Fixed glitches in item upgrade dialogues
- Slightly nerfed item availability in Tutu by request
- Karaea now moves from Nashkel to Baldur’s Gate when relevant
- Enhanced creature slot fixing in “Realistic random treasures” component
- Fixed minor glitch with goblin animations if Drizzt Saga is installed
- Fixed potential svirfneblin glitch if another mod gives them shields
- Improved Battle Horror compatibility if SCS is installed
- Moved batch and log files to “batchlog” subfolder
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