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IE Modding Digest: Volume XV
Monday, June 23, 2008

The fighters are at it again… forging steel, washing their shoes, skinning dead wildlife, brushing up the tongues in their cheeks, and eating roast mutton all night long. And what do they get? More tools to play with and a more streamlined foe. Bah! This fortnight, there be two modifications for the combat-oriented adventurers out there.

Balances for Battles
Ever thought some of those battles in Baldur’s Gate II were a bit like playing gnomish pat-a-cake? If so, give Revised Battles version 6 a try. erebusant has revived Moonfruit and Tyrus’ discontinued Improved Battles modification to improve its compatibility with other modifications. With the word ‘Improved’ written into so many components, you certainly won’t miss out on an upgrade. Check out the modification here and discuss it here.

“And my axe!” says Gimli.
Well, hammer, but close enough. Except that he doesn’t throw them. So if you’d like to show more acrobatic prowess than Gimli, which isn’t all that hard, believe me, try out Miloch and Sam’s Thrown Warhammers modification. This Baldur’s Gate II modification allays any confusion over thrown hammers appearing as somersaulting axes by adding flying hammer animations for the Dwarven Thrower +3 and Aegis-Fang. It also adds Mjolnir, Yarah’s Dagger, and Bec de Corbyn to some stores that you’ll just have to trip over yourself.  Check out the readme here and the release thread here.

Look what’s happened now. The fighters are so distracted that there is no one patrolling the camp. That leaves us vulnerable. So tell ‘em to sate their curiosity already and get back to their posts!

Till next time.

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