"Doon doon doon...another fortnight bites the dust”. Hmm, doesn’t quite have the ring to it. Anyway, the following updates at Spellhold Studios will sure to get you ringing into another Infinity Engine game.
No crossing Thalantyr
Some small improvements have been made to the Thalantyr Item Upgrade modification for Baldur’s Gate Trilogy-WeiDU, bringing it to version 3.2. No nonsense, else the flesh golems will come after you. Find it here.
Pigs can’t fly, but player characters can
Erephine has plugged into Darwin’s Theory of Natural Selection with the evolution of attachable wings for your characters. A wondrous sight, even for the less dressy of people out there. Check it out here.
Opening the vault in BGT
The vault was originally a Baldur’s Gate I and Baldur’s Gate Tutu modification that added quests and items to the Sword Coast. erebusant has released a conversion of Josh Clue’s Vault modification for Baldur’s Gate Trilogy-WeiDU, sitting at version 6.1. If you can crack the vault, you will be amply rewarded. The first step lies here.