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Classic Adventures Patch 0.41a Released
Saturday, July 28, 2007

Classic Adventures will be a compilation of many of the old and some new classic PnP (Pen and Paper) modules. I fully plan to include series like A, D, G, S, and U into this story. There are several newer mods that will also be included into this project just for some variety.

Classic Adventures starts with “The Sunless Citadel” which is a current mod for the d20 System. You will start the game as a level 1 player and work your way through a fortress that years ago was magically pushed into a giant ravine with the hopes of destroying it’s evil occupants. You are tasked with creating a party to go down into the ravine and try to purchase a special magical item from a clan of goblins.

The next mod is the start of the classic U series, U1 - The Sinister Secret of Saltmarsh. This continues with the next two mods in that series, U2 - Danger at Dunwater and U3 - The Final Enemy. For now, the game finishes with a Dragon magazine mod called The Ghost of Mistmoor.

It continues from there into several different series, currently culminating in A1 - part one of the Slavers series.

Classic Adventures Patch 0.41a includes many fixes, Althon’s new soundset, and Rivian’s fixed soundset. You need to install it over Classic Adventures 0.41, as this is a patch, and does not include the whole mod.

You can download Classic Adventures Patch 0.41a here, check out the discussion forum here and visit the website here!

Spellhold Studios News
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Rogue Rebalancing 3.7 Released
Friday, July 27, 2007

The Rogue Rebalancing mod is a gameplay modification for Baldur’s Gate 2: Throne of Bhaal. This mod strives to bring the Rogue classes (Bards and Thieves) and their respective kits closer to their Pen and Paper 2E AD&D incarnations. The mod is divided into multiple components all of which can be installed separately and are completely independent of each other. In so far, Rogue Rebalancing can restore proper dual-wielding skills to Bards and Thieves, revise some of the Bard and Thief kits and their respective high level abilities, add more items useful for Rogues to the game, slightly revise the merchant treatment of stolen goods, enhance the Shadow Thief opponents which the player faces when siding with Bodhi in chapter 2, and introduce a new challenging encounter with a party of Cyric’s followers in chapter six. Some of the introduced changes will be applied immediately, but for best results you should start a new game after installing this mod. More detailed descriptions of all mod components can be found in the documentation section of the Rogue Rebalancing website.

New in v3.7:

The Rogue Rebalancing mod has been updated to v3.7. In summary, this revision adds a new component which slightly revises the merchant treatment of stolen goods, further improves compatibility with (Easy)TuTu and BGT, allows single-classed thieves to side with Bodhi and brings several mod components even closer to PnP AD&D. The full list of changes and additions is available here. As always, it is recommended to completely uninstall any old versions of this mod before installing the latest revision.

Check out Rogue Rebalancing’s forum, and Documentation.

You can download it here. :)

Spellhold Studios News
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Forum Reorganization Complete!
Thursday, July 26, 2007
Posted by K'aeloree in General News

Hey everyone!

Welcome to the new and improved SHS forum organization! For a while now, we have felt that the old organization was both difficult to understand - as well as illogical, so we decided to rearrange the forums. I realize that it might take a short while to get used to the new order, but hope that it in the end will be easier for everyone in browsing the SHS forums. :)

Other changes include:


We hope you’ll find these new changes more convenient, and that SHS now will be an even better place to visit!

- Liam/K’aeloree

Spellhold Studios News
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Forum Reorganisation Redux
Wednesday, July 25, 2007
Posted by K'aeloree in General News

Hey all,

The forums will be down tomorrow, 25th July, for another reorganisation which will make everything a little more organised and easy to find!

For those wondering, the Website is still in progress, it has just been put aside for several weeks whilst we work on other, more important areas of the community (such as this very overhaul). Thank you for your patience, and I apologise for the large delay that the Website has seen in going live!

- K’aeloree

Spellhold Studios News
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A farewell to our Coordinator, igi
Saturday, July 21, 2007
Posted by K'aeloree in General News

...who has decided to resign from the SHS Staff. :(

igi has been a very valuable staff member for a long time, has contributed a lot and in many ways helped shape SHS into what it is today. We are very sad to see him leave and wish him the best in any future endeavors!

- Liam

Spellhold Studios News