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Classic Adventures v.50 Released
Thursday, July 30, 2009

A bit of a delayed announcement, but the other day Classic Adventures v.50 was released, marking the half-way point in the mod’s development!

V.50 includes many, many fixes, new items and .bams, more dialogue and banter, as well as major additions such as:

  • The expansion of the city of Westgate, which now consists of 4 exterior maps and around 50 interior maps
  • The addition of Selgaunt’s sewers
  • New soundsets for some of the NPCs such as Ilhara
  • New music composed by theacefes
  • Two new joinable NPCs, Bergon and Narcissa

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New Portrait Mods forum, wonnimchunha’s Portrait Mod released!
Wednesday, July 22, 2009

We have some wonderful and inspiring artists at Spellhold Studios, and we are lucky that some of them enjoy creating portraits for the Baldur’s Gate Series.

The first portrait mod we are proud to host is wonnimchunha’s portrait pack, which contains 12 professional-quality portraits replacing those of existing NPCs such as Aerie, Haer’Dalis, Imoen and Edwin. Each portrait is installed individually, so you get to choose which portraits you use, and you also have the option of using the portraits for your own PC.

wonnimchunha’s Portrait Mod is compatible with all Baldur’s Gate Series installations.

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IE Modding Digest: Volume XLI
Monday, July 20, 2009

Two updates and two modifications makes four lots of fun
While Adventures in Papperland goes Spanish with version 5, and Ajoc’s Minimod gets a few fixes at version 1.6.3, you can add on top a Rose NPC for Baldur’s Gate Trilogy for all you freelancers out there, which you can get here, and ktweaks for your kthunking kpleasure so you can kwin with kool kweapons, gettable here, and you get a really, really long sentence that is much better read than said. K thx bye.

Spellhold Studios News
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Sarevok Romance Released!
Sunday, July 19, 2009

"Sarevok Anchev has been many things. Once a murderer, deceiver and despised enemy, he has become an unlikely ally to a PC facing an uncertain future. Though many facts about both his past and his former plans are common knowledge, little can be determined about his current motivations now that life has been returned to him. Has death shaken his perceptions, or merely hardened his resolve to ruthlessly seize whatever power he can take for himself? Is it possible for mortal foes to becoming something more than reluctant allies?”

A warm welcome from SHS to Aeryn and the Sarevok Romance!

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Rogue Rebalancing v4.2 Released
Saturday, July 18, 2009

Introduction

The Rogue Rebalancing mod is a gameplay modification for Baldur’s Gate 2: Throne of Bhaal which strives to bring Bards and Thieves closer to their Pen and Paper AD&D counterparts. aTweaks represents a compilation of PnP related tweaks and various house rules which are designed to bring more consistency to the gameplay. Both mods works on normal Baldur’s Gate II games as well as either of the two Baldur’s Gate conversion projects: (Easy)Tutu and Baldur’s Gate Trilogy (BGT). They are divided into multiple components which can be installed separately and are completely independent of each other.

New in v4.2

This release expands the Revised Thievery component by allowing characters to talk their way out of failed pickpocket attempts and preventing NPCs from automatically turning hostile in such situations (special thanks to Taimon and Miloch). Furthermore, this release also offers improved compatibility with the Classic Adventures total conversion mod. A more detailed list of changes can be found here.

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